<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>My name is Edmundo and this is my collection of compelling pieces related to art, design, entertainment, software, and life that I find throughout the day.

There’s also more about me.

Friends:Ciro (En Español), Andy, Karin,
Dave,
Francisco, Vince, Erin, and Deirdra.
</description><title>blog.edmundito</title><generator>Tumblr (3.0; @edmundito)</generator><link>http://blog.edmundito.com/</link><item><title>I’m totally backing the Double Fine Adventure.</title><description>&lt;iframe frameborder="0" height="360px" src="http://www.kickstarter.com/projects/66710809/double-fine-adventure/widget/video.html" width="480px"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;I’m totally backing the &lt;a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure"&gt;Double Fine Adventure&lt;/a&gt;.&lt;/p&gt;</description><link>http://blog.edmundito.com/post/17307852191</link><guid>http://blog.edmundito.com/post/17307852191</guid><pubDate>Wed, 08 Feb 2012 21:41:53 -0800</pubDate></item><item><title>"I get really upset when I’m walking downtown and there are three young people walking toward me —..."</title><description>“I get really upset when I’m walking downtown and there are three young people walking toward me — all with their heads down. I try to make eye contact to say hello, good morning, and nothing. The disconnect there bothers me, and that’s going to get nothing but worse. I’ve got my iPhone and GPS and news anytime I want it. But my mindset is: I’m not married to this thing. I don’t have to look at it every five minutes. I can kind of use the technology for what I need. I feel pretty balanced that way. And I’ve made a conscious decision not to go with all the social-media stuff, because it takes up too much of my time. I can’t read a book. I can’t sketch. I can’t go to movies if I’m constantly tweeting somebody.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;a href="http://www.7dvt.com/2012jerry-manock-mac-designer"&gt;Jerry Manock&lt;/a&gt;&lt;/em&gt;</description><link>http://blog.edmundito.com/post/17251433713</link><guid>http://blog.edmundito.com/post/17251433713</guid><pubDate>Tue, 07 Feb 2012 20:57:53 -0800</pubDate></item><item><title>Quiet, Please: Unleashing 'The Power Of Introverts' : NPR</title><description>&lt;a href="http://www.npr.org/2012/01/30/145930229/quiet-please-unleashing-the-power-of-introverts"&gt;Quiet, Please: Unleashing 'The Power Of Introverts' : NPR&lt;/a&gt;</description><link>http://blog.edmundito.com/post/17142691228</link><guid>http://blog.edmundito.com/post/17142691228</guid><pubDate>Sun, 05 Feb 2012 21:54:31 -0800</pubDate></item><item><title>Raph's Website: Narrative is not a game mechanic</title><description>&lt;a href="http://www.raphkoster.com/2012/01/20/narrative-is-not-a-game-mechanic/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed: RaphsWebsite (Raph's Website)&amp;utm_content=Google Reader"&gt;Raph's Website: Narrative is not a game mechanic&lt;/a&gt;: &lt;p&gt;Aside from the main argument, the article shows a decent method for how to analyze what the player is asked to do and what the game gives back in return.&lt;/p&gt;</description><link>http://blog.edmundito.com/post/16244147831</link><guid>http://blog.edmundito.com/post/16244147831</guid><pubDate>Sat, 21 Jan 2012 12:37:05 -0800</pubDate></item><item><title>"Hollywood appears to have peaked. If it were an ordinary industry (film cameras, say, or..."</title><description>“Hollywood appears to have peaked. If it were an ordinary industry (film cameras, say, or typewriters), it could look forward to a couple decades of peaceful decline. But this is not an ordinary industry. The people who run it are so mean and so politically connected that they could do a lot of damage to civil liberties and the world economy on the way down. It would therefore be a good thing if competitors hastened their demise.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;a href="http://ycombinator.com/rfs9.html"&gt;YCRFS 9: Kill Hollywood&lt;/a&gt;&lt;/em&gt;</description><link>http://blog.edmundito.com/post/16243090551</link><guid>http://blog.edmundito.com/post/16243090551</guid><pubDate>Sat, 21 Jan 2012 12:18:22 -0800</pubDate></item><item><title>Interactive Still Life by Scott Garner</title><description>&lt;iframe src="http://player.vimeo.com/video/35109750?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.creativeapplications.net/objects/still-life-unity-c-objects/?utm_source=feed&amp;utm_campaign=rss-mo-more&amp;utm_medium=rss"&gt;Interactive Still Life by Scott Garner&lt;/a&gt;&lt;/p&gt;</description><link>http://blog.edmundito.com/post/16242551132</link><guid>http://blog.edmundito.com/post/16242551132</guid><pubDate>Sat, 21 Jan 2012 12:08:50 -0800</pubDate></item><item><title>"Most inventors and engineers I’ve met are like me … they live in their heads. They’re almost..."</title><description>“Most inventors and engineers I’ve met are like me … they live in their heads. They’re almost like artists. In fact, the very best of them are artists. And artists work best alone …. I’m going to give you some advice that might be hard to take. That advice is: Work alone… Not on a committee. Not on a team.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;a href="http://www.nytimes.com/2012/01/15/opinion/sunday/the-rise-of-the-new-groupthink.html?_r=1&amp;pagewanted=all"&gt;Woz (quoted in the article The Rise of the New Groupthink)&lt;/a&gt;&lt;/em&gt;</description><link>http://blog.edmundito.com/post/16106748514</link><guid>http://blog.edmundito.com/post/16106748514</guid><pubDate>Wed, 18 Jan 2012 22:54:17 -0800</pubDate></item><item><title>1969 Saul Bass’ Bell System Pitch</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/xKu2de0yCJI?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.underconsideration.com/brandnew/archives/in_brief_saul_bass_bell_system_pitch.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:%20ucllc/brandnew%20(Brand%20New)&amp;utm_content=Google%20Reader"&gt;1969 Saul Bass’ Bell System Pitch&lt;/a&gt;&lt;/p&gt;</description><link>http://blog.edmundito.com/post/16100968627</link><guid>http://blog.edmundito.com/post/16100968627</guid><pubDate>Wed, 18 Jan 2012 20:20:42 -0800</pubDate></item><item><title>vimeobuzz:

PBS Off Book: The Evolution of Music...</title><description>&lt;iframe src="http://player.vimeo.com/video/35015678?title=0&amp;byline=0&amp;portrait=0&amp;color=c8deec" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a class="tumblr_blog" href="http://vimeobuzz.tumblr.com/post/16023142435/pbs-off-book-the-evolution-of-music-online"&gt;vimeobuzz&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;PBS Off Book: The Evolution of Music Online&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Featuring Blake Whitman&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://blog.edmundito.com/post/16051054287</link><guid>http://blog.edmundito.com/post/16051054287</guid><pubDate>Tue, 17 Jan 2012 21:41:18 -0800</pubDate></item><item><title>The Four Lenses of Game Making</title><description>&lt;a href="http://whatgamesare.com/2011/12/the-four-lenses-of-game-making.html"&gt;The Four Lenses of Game Making&lt;/a&gt;</description><link>http://blog.edmundito.com/post/15459429128</link><guid>http://blog.edmundito.com/post/15459429128</guid><pubDate>Sat, 07 Jan 2012 09:58:59 -0800</pubDate></item><item><title>Gamasutra's Best Of 2011: Top 5 Social Games</title><description>&lt;a href="http://gamasutra.com/view/news/39193/Gamasutras_Best_Of_2011_Top_5_Social_Games.php"&gt;Gamasutra's Best Of 2011: Top 5 Social Games&lt;/a&gt;: &lt;p&gt;&lt;em&gt;The Sims Social&lt;/em&gt; is on that list, and I did some work on it!&lt;/p&gt;</description><link>http://blog.edmundito.com/post/14522180831</link><guid>http://blog.edmundito.com/post/14522180831</guid><pubDate>Tue, 20 Dec 2011 12:12:31 -0800</pubDate></item><item><title>Video</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/jgvx9OfZKJw?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://blog.edmundito.com/post/13764031977</link><guid>http://blog.edmundito.com/post/13764031977</guid><pubDate>Sun, 04 Dec 2011 19:34:25 -0800</pubDate></item><item><title>"The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a..."</title><description>“The intuitive mind is a sacred gift and the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;a href="http://www.goodreads.com/quotes/show/7090"&gt;Albert Einstein&lt;/a&gt;&lt;/em&gt;</description><link>http://blog.edmundito.com/post/13237064609</link><guid>http://blog.edmundito.com/post/13237064609</guid><pubDate>Wed, 23 Nov 2011 19:38:33 -0800</pubDate></item><item><title>scottlava:

“So much time and so little to do. Wait a minute....</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lv1clmOdR91qay9wgo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a class="tumblr_blog" href="http://greatshowdowns.com/post/13216153618/so-much-time-and-so-little-to-do-wait-a-minute"&gt;scottlava&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;“So much time and so little to do. Wait a minute. Strike that. Reverse  it.”&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://blog.edmundito.com/post/13234970312</link><guid>http://blog.edmundito.com/post/13234970312</guid><pubDate>Wed, 23 Nov 2011 18:51:49 -0800</pubDate></item><item><title>A Brief Rant on the Future of Interaction Design</title><description>&lt;a href="http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/"&gt;A Brief Rant on the Future of Interaction Design&lt;/a&gt;</description><link>http://blog.edmundito.com/post/12777579856</link><guid>http://blog.edmundito.com/post/12777579856</guid><pubDate>Sun, 13 Nov 2011 20:54:58 -0800</pubDate></item><item><title>austinkleon:

STEAL LIKE AN ARTIST TO BE PUBLISHED BY WORKMAN IN...</title><description>&lt;img src="http://27.media.tumblr.com/tumblr_ltoj7uvx4j1qz6f4bo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://tumblr.austinkleon.com/post/11951256143"&gt;austinkleon&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;a href="http://www.austinkleon.com/2011/10/26/steal-like-an-artist-to-be-published-by-workman-in-march-2012/"&gt;STEAL LIKE AN ARTIST TO BE PUBLISHED BY WORKMAN IN MARCH 2012&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;!!!&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://blog.edmundito.com/post/11981338340</link><guid>http://blog.edmundito.com/post/11981338340</guid><pubDate>Wed, 26 Oct 2011 21:53:05 -0700</pubDate></item><item><title>A Closed World</title><description>&lt;a href="http://gambit.mit.edu/loadgame/summer2011/aclosedworld_play.php"&gt;A Closed World&lt;/a&gt;: &lt;p&gt;“A Closed World was created to be a digital game that deals with queer issues, something that’s very uncommon in games right now.”&lt;/p&gt;

&lt;p&gt;Game’s not perfect, but it’s got a few good things. The narrative and world design are the most intriguing parts. The game mechanics tend to be a little confusing and repetitive, almost a barrier between the player the message they’re trying to give out.&lt;/p&gt;</description><link>http://blog.edmundito.com/post/11554909304</link><guid>http://blog.edmundito.com/post/11554909304</guid><pubDate>Sun, 16 Oct 2011 18:57:54 -0700</pubDate></item><item><title>drawnblog:

I forgot how much I enjoy Disney’s Alice in...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/8ZbOiv1Uf0s?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://blog.drawn.ca/post/11142223353"&gt;drawnblog&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;I forgot how much I enjoy Disney’s Alice in Wonderland. It seems every modern adaptation dispenses with the nonsense and silliness in favour of something dark and gritty.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://blog.edmundito.com/post/11217002585</link><guid>http://blog.edmundito.com/post/11217002585</guid><pubDate>Sat, 08 Oct 2011 23:06:29 -0700</pubDate><category>Disney</category><category>animation</category><category>Alice in Wonderland</category></item><item><title>HELLO I AM MACINTOSH</title><description>&lt;iframe width="400" height="299" src="http://www.youtube.com/embed/G0FtgZNOD44?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;HELLO I AM MACINTOSH&lt;/p&gt;</description><link>http://blog.edmundito.com/post/11132275958</link><guid>http://blog.edmundito.com/post/11132275958</guid><pubDate>Thu, 06 Oct 2011 22:39:46 -0700</pubDate></item><item><title>Apple - Remembering Steve Jobs</title><description>&lt;img src="http://29.media.tumblr.com/tumblr_lsmajklr6M1qz6l8eo1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.apple.com/stevejobs/"&gt;Apple - Remembering Steve Jobs&lt;/a&gt;&lt;/p&gt;</description><link>http://blog.edmundito.com/post/11079254506</link><guid>http://blog.edmundito.com/post/11079254506</guid><pubDate>Wed, 05 Oct 2011 16:57:20 -0700</pubDate></item></channel></rss>

