blog.edmundito.com

This is a curated selection of posts about art, design, entertainment, software, or life that I find in the world wide web.

Nov 06

Grand Text Auto » Playing it Safe

Is it a “misguided notion that it’s worth sacrificing a player-driven game to achieve a character-driven story”? Can games go beyond just players doing things and have players create their own stories with other human-like supporting actors?

  • Permalink
  • Posted at 1:07pm
← Previous Post Next Post →
  • Archives
  • Random
  • Mobile
  • RSS
  • powered by Tumblr
  • ER2 theme by Bill Israel