January 2009
16 posts
This Gaming Life: Global Game Jam: Pittsburgh →
“I’m not participating in the Game Jam this time around, but Edmundo and I might make a silly game while we’re hanging around helping people who might have any questions.” It’s true.
Jan 31st
Jan 30th
1 note
WatchWatch
History of the Internet
Jan 28th
Global Game Jam - Jan. 30 to Feb. 1, 2009 →
It’s happening in many locations around the world. Check if there is one happenning in your city, and participate in it this weekend.
Jan 25th
1 note
WatchWatch
chiguire: Good advice from comics guru Scott McCloud So much good stuff in this TED talk, but here’s something that sticks out to me. Three types of vision: Vision based on what one can not see (unseen and unknowable) Vision based on what has been proven (or has been seen) Vision based on what can be, what may be based on knowledge (but is not yet proven) What Scott is saying is that...
Jan 23rd
1 note
“It is kind of like going from an Xbox to an Atari.”
– Obama Staff Arrives to White House Stuck in Dark Ages of Technology
Jan 23rd
2 notes
The Ludologist: When Sound Destroyed the Art of... →
Can the analogy that sound on film is to narrative on games be made? Or is it completely bogus? Can narrative and interactivity ever work with each other like moving images and sound?
Jan 20th
Jan 19th
2 notes
“To accomplish great things, we must not only act, but also dream; not only plan,...”
– Anatole France (via littlemiss) (via kari-shma) (via chiguire)
Jan 18th
23 notes
Just Watched: The Iron Giant
What an amazing film. I can’t believe I never saw it before or that it didn’t really get much attention when it came out. It was released at that bad slump of animated films that no one seemed to watch (late 90s, early 2000s), when 3D was exciting and too many mediocre 2D animations were being released. But this one definitely deserved more attention. I don’t understand how we...
Jan 18th
Jan 18th
Jan 13th
3 notes
Coding Horror: Overnight Success: It Takes Years →
Paul Buchheit, the original lead developer of GMail, notes that the success of GMail was a long time in coming: “We starting working on Gmail in August 2001. For a long time, almost everyone disliked it. Some people used it anyway because of the search, but they had endless complaints. Quite a few people thought that we should kill the project, or perhaps “reboot” it as an...
Jan 9th
“It seems to me, though, that the people who get things done, who lead, who grow...”
– Seth’s Blog: The thing about goals
Jan 9th
Jan 7th
3 notes
Mapping the Brainysphere: 29 blogs switched-on... →
Jan 2nd
1 note