April 2008
18 posts
Richard Bartle: Gamers have won the battle against... →
(via andyjih)
Apr 30th
1 note
Fullbright: Credo →
Apr 29th
“Another flaw in the human character is that everybody wants to build and nobody...”
– Kurt Vonnegut
Apr 28th
Google User Experience →
Ten principles that contribute to a “Googley” user experience: Focus on people - their lives, their work, their dreams. Every millisecond counts. Simplicity is powerful. Engage beginners and attract experts. Dare to innovate. Design for the world. Plan for today’s and tomrrrow’s business. Delight the eye without distracting the mind. Be worthy of people’s trust. Add a...
Apr 24th
The Last Lecture: Randy Pausch, Jeffrey Zaslow →
The ETC was kind enough to gift this book to me. Randy Pausch was the co-founder of the ETC. I was in the first class after he left the department, though, so I’ve only gotten a chance to talk to him for a bit (only right after he gave the last lecture at CMU).
Apr 23rd
WatchWatch
The secret to making money online - (37signals)
Apr 21st
Hey Jude →
Apr 21st
Long Live Rock →
Apr 20th
Raph's Website ยป Derivative games in 2008 →
Apr 16th
Apr 15th
WatchWatch
World of Goo Trailer 2
Apr 15th
Firefox 3 beta 5 now available for download →
I’ve been trying out Firefox 3 (beta 5) on my personal laptop. Although the new main toolbar is different (the back button is weird), it has some really nice new features. It also feels a lot faster… It’s definitely feels more webbish and less like a traditional desktop app. You can star the websites as favorites, a concept taken out of web applications like Gmail, and you can...
Apr 14th
Apr 9th
More Than a Feeling →
Apr 5th
Filter (Game Design)
According to our Bandology adviser, Jesse Schell, it’s the processing made by the player of noise (data) that is converted into a signal in a game. For example, in Super Mario Bros., the player gets a mushroom (a power-up) that makes him bigger. It would have been stupidly complicated to say that when the player gets 20 points, Mario grows big. The player would have to process that he/she...
Apr 5th
Apr 4th
“DrWatson Postmortem Debugger has encountered a problem and needs to close. We...”
– Microsoft Windows XP on Photoshop crashing. Thanks for letting me know, but WTF does that mean? And who cares?
Apr 3rd
Okay, so it wasn't so terrifying...
The master class for the art of play went pretty well. Most of the critics liked what we showed for Bandology, and they pointed out some of the concerns we already have about the game. It was also interesting to see the different game projects that other students at CMU are working on. It’s good to get feedback face to face; as opposed to the way the ETC likes to do it where the faculty...
Apr 2nd